Option 1: Direct input arguments
The quickest, but perhaps least efficient way of doing audio musaicking with GAMuT’s command-line interface is by using direct input arguments. Let’s start with the most basic example:
gamut --target /path/to/audio/target.wav --source /path/to/audio/source.wav
This will generate an audio mosaic for the given --target
, based on the given --source
. The final audio output will be written to disk as gamut-audio.wav
in the current directory.
To play back the audio at the end of the process, we can use the --play
argument, and also specify the audio output filename path, with the --audio
argument.
gamut \
--target /path/to/audio/target.wav \
--source /path/to/audio/source.wav \
--audio /path/to/audio/output.wav \
--play
Hint
The \
above is simply to break the command into multiple lines, and make the code snippet more readable.
We can additionally specify different audio parameters, such as grain duration (grain_dur
), grain envelope (grain_env
), or the mix between the corpus sources and the original target (corpus_weights
), like so:
gamut \
--target /path/to/audio/target.wav \
--source /path/to/audio/source.wav \
--audio /path/to/audio/output.wav \
--params grain_dur=0.3 grain_env={0,1,0.2,0.1,0} corpus_weights=0.75 \
--play
Note
For a full list of audio parameters that can be used with the --params
argument, click here
.
As you can see, however, this workflow can quickly become cumbersome and messy, which is why GAMuT allows to do audio musaicking through JSON scripts. This is explained next.